February 17, 2014 Using Portal to Explore Plato’s Allegory of the Cave For the last three years, one of the main tools that Jonathan Mina has used in his Humanities course is a video game called Portal. Although some would call[...] Real Life Story 345 — Humanities Portal
January 13, 2014 Gaming in a Second Language Classroom Real Life Story 602 — French (Second Language)
August 1, 2013 Game-based learning: latest evidence and future directions This report from FutureLab at National Foundation for Educational Research (NFER) in England and Wales (NFR) provides an update about game-based learning and[...] Expert diary Research
June 14, 2013 The Secret to a Video-Game Phenomenon By eschewing grit and realism for creativity and simplicity, Minecraft shows how bedroom programmers can create global hits. Article, Expert diary 000 — Multidisciplinary Minecraft
November 23, 2010 Channeling Students’ Enthusiasm into Their Learning with Second Life La Vitrine portrays the experience of Steve Collis, a teacher at the Sydney Centre for Innovation in Learning in Austrailia using the virtual environment[...] Article
April 22, 2008 A Virtual Construction Site in Architectural Technology Real Life Story 221 — Building and Public Works Technology Guidance-oriented approach